Deagle spinner - play "spinning" inspect animation when holding Deagle.World color - set world material ambient light color.Flash reduction - reduces flashbang grenade effect (0 - full flash, 100 - no flash).Far Z - far clipping range, useful after disabling fog on large maps (e.g dz_sirocco) to render distant buildings.FOV - change view FOV (0 - actual view fov, negative values - decreased, positive values - increased).View model FOV - change view model FOV (0 - actual view model, negative values - decreased view model, positive values - increased view model).Thirdperson distance - camera distance in thirdperson view.Zoom - enable zoom on unzoomable weapons.Wireframe smoke - render smoke skeleton instead of particle effect.No grass - remove grass from map in Danger Zone mode ( dz_blacksite and dz_sirocco maps).No scope overlay - remove black overlay while scoping.No weapons - remove weapons model from first-person view.No sleeves - remove sleeves model from first-person view.No hands - remove arms / hands model from first-person view.No visual recoil - remove visual recoil punch effect.No 3d sky - remove 3d skybox from map - increases FPS.No fog - remove fog from map for better visibility.Inverse ragdoll gravity - inverse gravitational acceleration on falling player ragdoll corpse (during death sequence).Disable post-processing - disable post-processing effects in order to increase FPS.Active Weapon - draw player equipped weapon.Armor bar - draw rectangle indicating player armor.Health bar - draw rectangle indicating player health.Eye traces - draw player eye traces (shows where player looks). Sentries, Drones, Cash, Cash Dufflebag, Pistol Case, Light Case, Heavy Case, Explosive Case, Tools Case, Full Armor, Armor, Helmet, Parachute, Briefcase, Tablet Upgrade, ExoJump, Ammobox, Radar Jammer.Flashbang, HE Grenade, Breach Charge, Bump Mine, Decoy Grenade, Molotov, TA Grenade, Smoke Grenade, Snowball.Cover - draw chams material on top of the original material instead of overriding itĮSP - show additional information about players and game world.Wireframe - render triangle mesh instead of solid material.
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